@inproceedings{soton478647,
title = {Multi-agent signal-less intersection management with dynamic platoon formation},
author = {Phuriwat Worrawichaipat and Enrico Gerding and Ioannis Kaparias and Sarvapali Ramchurn},
url = {https://eprints.soton.ac.uk/478647/},
year = {2023},
date = {2023-05-01},
booktitle = {22nd International Conference on Autonomous Agents and Multiagent Systems (29/05/23 - 02/06/23)},
pages = {1542--1550},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
@misc{soton477553,
title = {AI Foundation Models: initial review, CMA Consultation, TAS Hub Response},
author = {Joshua Krook and Derek McAuley and Stuart Anderson and John Downer and Peter Winter and Sarvapali D Ramchurn},
url = {https://eprints.soton.ac.uk/477553/},
year = {2023},
date = {2023-06-01},
publisher = {University of Southampton},
keywords = {},
pubstate = {published},
tppubtype = {misc}
}
@inproceedings{soton479970,
title = {The effect of data visualisation quality and task density on human-swarm interaction},
author = {Ayodeji Abioye and Mohammad Naiseh and William Hunt and Jediah R Clark and Sarvapali D Ramchurn and Mohammad Soorati},
url = {https://eprints.soton.ac.uk/479970/},
year = {2023},
date = {2023-06-01},
booktitle = {Proceedings of the 2023 32nd IEEE International Conference on Robot and Human Interactive Communication (RO-MAN)},
publisher = {IEEE},
abstract = {Despite the advantages of having robot swarms, human supervision is required for real-world applications. The performance of the human-swarm system depends on several factors including the data availability for the human operators. In this paper, we study the human factors aspect of the human-swarm interaction and investigate how having access to high-quality data can affect the performance of the human-swarm system - the number of tasks completed and the human trust level in operation. We designed an experiment where a human operator is tasked to operate a swarm to identify casualties in an area within a given time period. One group of operators had the option to request high-quality pictures while the other group had to base their decision on the available low-quality images. We performed a user study with 120 participants and recorded their success rate (directly logged via the simulation platform) as well as their workload and trust level (measured through a questionnaire after completing a human-swarm scenario). The findings from our study indicated that the group granted access to high-quality data exhibited an increased workload and placed greater trust in the swarm, thus confirming our initial hypothesis. However, we also found that the number of accurately identified casualties did not significantly vary between the two groups, suggesting that data quality had no impact on the successful completion of tasks.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Autonomous swarms of robots can bring robustness, scalability and adaptability to safety-critical tasks such as search and rescue but their application is still very limited. Using semi-autonomous swarms with human control can bring robot swarms to real-world applications. Human operators can define goals for the swarm, monitor their performance and interfere with, or overrule, the decisions and behaviour. We present the "Human And Robot Interactive Swarm'' simulator (HARIS) that allows multi-user interaction with a robot swarm and facilitates qualitative and quantitative user studies through simulation of robot swarms completing tasks, from package delivery to search and rescue, with varying levels of human control. In this demonstration, we showcase the simulator by using it to study the performance gain offered by maintaining a "human-in-the-loop'' over a fully autonomous system as an example. This is illustrated in the context of search and rescue, with an autonomous allocation of resources to those in need.
https://eprints.soton.ac.uk/479903/
@inproceedings{soton479903,
title = {Demonstrating performance benefits of human-swarm teaming},
author = {William Hunt and Jack Ryan and Ayodeji O Abioye and Sarvapali D Ramchurn and Mohammad D Soorati},
url = {https://eprints.soton.ac.uk/479903/},
year = {2023},
date = {2023-05-01},
booktitle = {Proceedings of the 2023 International Conference on Autonomous Agents and Multiagent Systems},
pages = {3062--3064},
publisher = {International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)},
abstract = {Autonomous swarms of robots can bring robustness, scalability and adaptability to safety-critical tasks such as search and rescue but their application is still very limited. Using semi-autonomous swarms with human control can bring robot swarms to real-world applications. Human operators can define goals for the swarm, monitor their performance and interfere with, or overrule, the decisions and behaviour. We present the "Human And Robot Interactive Swarm'' simulator (HARIS) that allows multi-user interaction with a robot swarm and facilitates qualitative and quantitative user studies through simulation of robot swarms completing tasks, from package delivery to search and rescue, with varying levels of human control. In this demonstration, we showcase the simulator by using it to study the performance gain offered by maintaining a "human-in-the-loop'' over a fully autonomous system as an example. This is illustrated in the context of search and rescue, with an autonomous allocation of resources to those in need.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
@article{DBLP:journals/simpra/RigasKBR18,
title = {EVLibSim: A tool for the simulation of electric vehicles' charging
stations using the EVLib library},
author = {Emmanouil S Rigas and Sotiris Karapostolakis and Nick Bassiliades and Sarvapali D Ramchurn},
url = {https://doi.org/10.1016/j.simpat.2018.06.007},
doi = {10.1016/j.simpat.2018.06.007},
year = {2018},
date = {2018-01-01},
journal = {Simulation Modelling Practice and Theory},
volume = {87},
pages = {99--119},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
The promise of smart cities offers the potential to change the way we live, and refers to the integration of IoT systems for people-centred applications, together with the collection and processing of data, and associated decision making. Central to the realization of this are wearable and autonomous computing systems. There are considerable challenges that exist in this space that require research across different areas of electronics and computer science; it is this multidisciplinary consideration that is novel to this paper. We consider these challenges from different perspectives, involving research in devices, infrastructure and software. Specifically, the challenges considered are related to IoT systems and networking, autonomous computing, wearable sensors and electronics, and the coordination of collectives comprising human and software agents.
https://eprints.soton.ac.uk/414077/
@inproceedings{soton414077b,
title = {Wearable and autonomous computing for future smart cities: open challenges},
author = {Domenico Balsamo and Geoff V. Merrett and Bahareh Zaghari and Yang Wei and Sarvapali Ramchurn and Sebastian Stein and Alexander Weddell and Stephen Beeby},
url = {https://eprints.soton.ac.uk/414077/},
year = {2017},
date = {2017-09-01},
booktitle = {25th International Conference on Software, Telecommunications and Computer Networks},
abstract = {The promise of smart cities offers the potential to change the way we live, and refers to the integration of IoT systems for people-centred applications, together with the collection and processing of data, and associated decision making. Central to the realization of this are wearable and autonomous computing systems. There are considerable challenges that exist in this space that require research across different areas of electronics and computer science; it is this multidisciplinary consideration that is novel to this paper. We consider these challenges from different perspectives, involving research in devices, infrastructure and software. Specifically, the challenges considered are related to IoT systems and networking, autonomous computing, wearable sensors and electronics, and the coordination of collectives comprising human and software agents.},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
ensuremathCollective decision-making is a process in which participants make a collective choice from several alternatives. In this paper, we focus on collective decision contexts in which more than two selfish agents negotiate over multiple issues. We specifically consider a case of joint household energy purchase where the concerned households have to define a collective energy contract. The households involved may each be interested only in a subset of the issues at stake. We devise an effective protocol to regulate the interactions among the (household) agents and reduce their reasoning complexity. The mechanism we introduce is fully decentralized, it facilitates multi-lateral negotiation, and it reduces the complexity of the solution despite the inherent complexity of the problem.ensuremath
https://eprints.soton.ac.uk/421970/
@inproceedings{soton421970,
title = {Distributed negotiation for collective decision-making},
author = {Ndeye Arame Diago and Samir Aknine and Sarvapali Ramchurn and Onn Shehory and Mbaye Sene},
url = {https://eprints.soton.ac.uk/421970/},
year = {2017},
date = {2017-06-01},
booktitle = {Proceedings - 2017 International Conference on Tools with Artificial Intelligence, ICTAI 2017},
volume = {2017-November},
pages = {913--920},
publisher = {IEEE Computer Society Press},
abstract = {ensuremathCollective decision-making is a process in which participants make a collective choice from several alternatives. In this paper, we focus on collective decision contexts in which more than two selfish agents negotiate over multiple issues. We specifically consider a case of joint household energy purchase where the concerned households have to define a collective energy contract. The households involved may each be interested only in a subset of the issues at stake. We devise an effective protocol to regulate the interactions among the (household) agents and reduce their reasoning complexity. The mechanism we introduce is fully decentralized, it facilitates multi-lateral negotiation, and it reduces the complexity of the solution despite the inherent complexity of the problem.ensuremath},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
@inproceedings{seuken:etal:2017,
title = {Save Money or Feel Cozy? A Field Experiment Evaluation of a Smart Thermostat that Learns Heating Preferences},
author = {Mike Shann, Alper Alan, Sven Seuken, Enrico Costanza and Sarvapali Ramchurn},
year = {2017},
date = {2017-05-02},
booktitle = {Proceedings of the International Conference on Autonomous Agents and Multi-Agent Systems},
keywords = {},
pubstate = {published},
tppubtype = {inproceedings}
}
Summary In this paper, we present the study of interactional arrangements that support the collaboration of headquarters (HQ), field responders, and a computational planning agent in a time-critical task setting created by a mixed-reality game. Interactional arrangements define the extent to which control is distributed between the collaborative parties. We provide 2 field trials, one to study an “on-the-loop” arrangement in which HQ monitors and intervenes in agent instructions to field players on demand and the other, to study a version that places HQ more tightly “in-the-loop.” The studies provide an understanding of the sociotechnical collaboration between players and the agent in these interactional arrangements by conducting interaction analysis of video recordings and game log data. The first field trial focuses on the collaboration of field responders with the planning agent. Findings highlight how players negotiate the agent guidance within the social interaction of the collocated teams. The second field trial focuses on the collaboration between the automated planning agent and the HQ. We find that the human coordinator and the agent can successfully work together in most cases, with human coordinators inspecting and “correcting” the agent-proposed plans. Through this field trial-driven development process, we generalise interaction design implications of automated planning agents around the themes of supporting common ground and mixed-initiative planning.
@article{doi:10.1002/cpe.4082,
title = {In-the-loop or on-the-loop? Interactional arrangements to support team coordination with a planning agent},
author = {Joel E Fischer and Chris Greenhalgh and Wenchao Jiang and Sarvapali D Ramchurn and Feng Wu and Tom Rodden},
url = {https://onlinelibrary.wiley.com/doi/abs/10.1002/cpe.4082},
doi = {10.1002/cpe.4082},
year = {2017},
date = {2017-03-06},
journal = {Concurrency and Computation: Practice and Experience},
volume = {0},
number = {0},
abstract = {Summary In this paper, we present the study of interactional arrangements that support the collaboration of headquarters (HQ), field responders, and a computational planning agent in a time-critical task setting created by a mixed-reality game. Interactional arrangements define the extent to which control is distributed between the collaborative parties. We provide 2 field trials, one to study an “on-the-loop” arrangement in which HQ monitors and intervenes in agent instructions to field players on demand and the other, to study a version that places HQ more tightly “in-the-loop.” The studies provide an understanding of the sociotechnical collaboration between players and the agent in these interactional arrangements by conducting interaction analysis of video recordings and game log data. The first field trial focuses on the collaboration of field responders with the planning agent. Findings highlight how players negotiate the agent guidance within the social interaction of the collocated teams. The second field trial focuses on the collaboration between the automated planning agent and the HQ. We find that the human coordinator and the agent can successfully work together in most cases, with human coordinators inspecting and “correcting” the agent-proposed plans. Through this field trial-driven development process, we generalise interaction design implications of automated planning agents around the themes of supporting common ground and mixed-initiative planning.},
note = {e4082 cpe.4082},
keywords = {},
pubstate = {published},
tppubtype = {article}
}
This chapter discusses HCI interfaces used in controlling aerial robotic systems (otherwise known as aerobots). The autonomy control level of aerobot is also discussed. However, due to the limitations of existing models, a novel classification model of autonomy, specifically designed for multirotor aerial robots, called the navigation control autonomy (nCA) model is also developed. Unlike the existing models such as the AFRL and ONR, this model is presented in tiers and has a two-dimensional pyramidal structure. This model is able to identify the control void existing beyond tier-one autonomy components modes and to map the upper and lower limits of control interfaces. Two solutions are suggested for dealing with the existing control void and the limitations of the RC joystick controller ? the multimodal HHI-like interface and the unimodal BCI interface. In addition to these, some human factors based performance measurement is recommended, and the plans for further works presented.
https://eprints.soton.ac.uk/406888/
@incollection{soton406888b,
title = {Multimodal human aerobotic interaction},
author = {Ayodeji, Opeyemi Abioye and Stephen Prior and Trevor Thomas and Peter Saddington and Sarvapali Ramchurn},
editor = {Tomayess Issa and Piet Kommers and Theodora Issa and Pedro Isa{'i}as and Touma B. Issa},
url = {https://eprints.soton.ac.uk/406888/},
year = {2017},
date = {2017-03-01},
booktitle = {Smart Technology Applications in Business Environments},
pages = {39--62},
publisher = {IGI Global},
abstract = {This chapter discusses HCI interfaces used in controlling aerial robotic systems (otherwise known as aerobots). The autonomy control level of aerobot is also discussed. However, due to the limitations of existing models, a novel classification model of autonomy, specifically designed for multirotor aerial robots, called the navigation control autonomy (nCA) model is also developed. Unlike the existing models such as the AFRL and ONR, this model is presented in tiers and has a two-dimensional pyramidal structure. This model is able to identify the control void existing beyond tier-one autonomy components modes and to map the upper and lower limits of control interfaces. Two solutions are suggested for dealing with the existing control void and the limitations of the RC joystick controller ? the multimodal HHI-like interface and the unimodal BCI interface. In addition to these, some human factors based performance measurement is recommended, and the plans for further works presented.},
keywords = {},
pubstate = {published},
tppubtype = {incollection}
}
@article{bistaffaetal2017b,
title = {Algorithms for Graph-Constrained Coalition Formation in the Real World},
author = {Filippo Bistaffa, Alessandro Farinelli, Jesús Cerquides, Juan A. RodrÃguez-Aguilar, and Sarvapali D. Ramchurn},
url = {https://www.sramchurn.com/wp-content/uploads/2017/03/2017tist.pdf},
doi = {http://dx.doi.org/10.1145/3040967},
year = {2017},
date = {2017-02-11},
journal = {ACM Transactions on Intelligent Systems and Technology (TIST)},
volume = {8},
number = {4},
keywords = {},
pubstate = {published},
tppubtype = {article}
}